![]() Interested users may sign-up for a place in the beta to test a development release when it gets released. Gog Galaxy 2.0 has not been released yet. The Galaxy 2.0 client offers more than that though: Gog highlights that you may use it to keep track of game stats across platforms, that Galaxy users may bring together all their friends from all platforms, will support cross-platform chat, and will introduce an activity feed that is also cross-platform to see achievements and recent game plays of friends. Gog promises that users may import games from PC and consoles to manage these in a single interface.įor PC games, the company promises that users of Galaxy 2.0 may launch them directly from the program's interface regardless of the actual platform and client. Galaxy 2.0 includes cross-platform and cross-client game management functionality. The upcoming Galaxy 2.0 client - completely optional - is an attempt to bring order into the chaos. Gog is the first company that tries to do something about it. If you want to start a game, you need to either launch the game client and select the game afterwards, or activate a shortcut if it exists to start it (which will start the game client and the game). While choice is good most of the time, it is exclusives and differences between the same release that makes the whole environment such a mess.Įach Store needs to be installed (with the exception of Microsoft Store and Gog Galaxy), and gamers may end up with several Store installations on their devices depending on the games they purchased. Fragmentation is an issue with each new gaming client increasing the level and practically all running on startup of the system by default.Īn application to manage all games and to launch them from a dedicated interface does not exist currently. There are Greasemonkey scripts that automate this for you, but use caution with any userscript.The number of desktop clients for PC games exploded in recent time. You do not need to download them, simply visiting their download page will "claim" them. To add games to your library and have them imported by the plugin, you need click the download link from the bundle page. When you puchase a bundle on Itch.io, the games are not automatically added to your library.Ī note on the bundle page reads Projects in this bundle are hidden in your library by default untill you first access them in order to avoid flooding your library. We are looking for a way, either in the plugin or as a separate tool, to allow the user to view a list of all their games in some form outside of Galaxy.įor more information, see this comment from a GOG employee. There is nothing the integration can do to correct for this. For itch.io games, the number of games without much information in the database is large enough that they are "frozen" and take even longer to make their way through than most other platforms. This happens even when the integration reports the game title to Galaxy. Games display as "Unknown Game" when GOG's database doesn't contain enough information. (Optional) Delete the zip to save spaceįAQ Why am I seeing "Unknown Game"? Can I do anything about it?.Which is the same location as C:\Users\USER\AppData\Local\GOG.com\Galaxy\plugins\installed, but the first one can be copy-pasted Copy the downloaded ZIP to %LOCALAPPDATA%\GOG.com\Galaxy\plugins\installed.Download the plugin from the releases page.Loses connection or can't connect upon restarting GOG (disconnect and reconnect to fix) Fixed with 0.0.4. ![]() List designated collections as "Subscriptions". ![]() You can help fix this by adding them on IGDB Current Features Note that many games on Itch are not listed in IGDB and therefore will show up as "Unknown Game". Please use the download via the releases page as the repo itself does not contain any dependencies. Based heavily on Ertego's itch.io integration and burnhamup's Indiegala integration ![]()
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